模块:Jobs
来自小鱼君和他的朋友们
Lua错误 在第46行:attempt to call field 'jobColor' (a nil value) Lua错误 在第46行:attempt to call field 'jobColor' (a nil value)
Lua错误 在第46行:attempt to call field 'jobColor' (a nil value) Lua错误 在第46行:attempt to call field 'jobColor' (a nil value)
Lua错误 在第46行:attempt to call field 'jobColor' (a nil value) Lua错误 在第46行:attempt to call field 'jobColor' (a nil value)
Lua错误 在第46行:attempt to call field 'jobColor' (a nil value)
Module:Jobs/alias (编辑) • Module:Jobs/colorInfo (编辑) • Module:Jobs/details (编辑) • Module:Jobs/levels (编辑)
local p = {} local getArgs = require('Module:Arguments').getArgs -- 职业别名 local alias = require('Module:Jobs/alias') function jobCode(frame) local args = getArgs(frame) local job = args['job'] or args[1] or 'unknown' job = mw.ustring.lower(job) return alias[job] or 'unknown' end -- 职业具体参数 local jobDetail = require('Module:Jobs/details') -- 色谱具体参数 local colorInfo = require('Module:Jobs/colorInfo') -- 战斗职业类型 local atkJobType = { ['nor'] = { ['name'] = '基础职业', ['icon'] = '✧', ['color'] = '#0a0' }, ['adv'] = { ['name'] = '进阶职业', ['icon'] = '✦', ['color'] = '#49f' }, ['spe'] = { ['name'] = '特殊职业', ['icon'] = '★', ['color'] = '#a7f' }, ['lmt'] = { ['name'] = '受限职业', ['icon'] = '', ['color'] = '' } } -- 最后,返回完整的内容 function p.main(frame) local code = jobCode(frame) local icon = p.jobColor(frame) local level = jobDetail[code]['level'] or '' local name = jobDetail[code]['name'] local en = jobDetail[code]['en'] or '' local prop = jobDetail[code]['prop'] or '' local des = jobDetail[code]['des'] or '' return '[' .. icon .. ']' .. '<' .. level .. '>' .. name .. ' ' .. en .. ' (' .. prop .. ')' end return p